

Huge chunks of its ring habitat are missing. You arrive as a robotic refugee on Erlin's Eye, a rotating space station that has seen years of damage and disrepair. You can be a motor-kicking Machinist, a hardened mining Extractor, or an Operator who likes to hack the planet. Even when the game's own systems of dice and clocks clash with its stories of human interest, it is the people who come out on top. Throwing off the shackles of a faceless process governing your life is a recurring theme in this blend of sci-fi RPG and interactive fiction, and it makes for a strong rags-to-ramen story of one robot on the run. Systems should not govern people's behaviour, he says, the people are what matters. In one scene he explains his deep anti-capitalist reasoning to you. He is not my favourite character in Citizen Sleeper but he is the one who best represents it.

Feng is a zealous computers guy with less of an axe to grind and more of a guillotine to set up.

Thanks to the corporation who planned your obsolescence, you've got a condition stat in constant decay. The UI tells you how many cycles before the next chapter begins, so while waiting you go back to work at the bar or the farm stacks, explore the Rotunda or the Hub, and try not to fall apart.
